To introduce students to the world of 3D modeling and animation using 3ds Max.
To provide hands-on experience in utilizing 3ds Max for various engineering applications.
To familiarize students with the software interface and essential tools.
To develop practical skills in 3D modeling, texturing, and rendering.
To prepare students for self-employment opportunities as 3D artists or animators.
To enhance career prospects in the field of computer graphics and animation.
Course Overview:
Module 1: Introduction to 3ds Max (2 weeks)
Overview of 3ds Max
Uses in various engineering sectors
Features in the software interface
Navigation and configuration
Module 2: Animation and Unit Setup (2 weeks)
Animation options: Timeline and Time Slider
Unit setup for precision modeling
Application of tools in the main toolbar
Module 3: Interface and Navigation (2 weeks)
Software interface elements
Navigation panel, tab panel, media panel
Grid and snap setup
Advanced tools from the main toolbar
Module 4: Command Panel and Basic Modeling (4 weeks)
Interface for command panel
Create, Modify, Hierarchy, Object categories
Tools for modeling: Array, Mirror, and more
Modeling of basic objects and interior elements
Module 5: Extended Primitives and Grouping (2 weeks)
Extended primitives for complex shapes
Grouping objects for efficient editing
Understanding the PQR axis and coordinates
Module 6: Material Editor and Rendering (4 weeks)
Material creation and application
Texture mapping and UVW Unwrap
Lighting and camera setup
Rendering options and settings
Module 7: Advanced Modeling (4 weeks)
Advanced modeling techniques
Creating detailed 3D objects
Interior modeling: furniture, fixtures, and more
Course Teaching Methodology:
Hands-on practical sessions using 3ds Max software
Step-by-step demonstrations of 3D modeling and animation techniques
Assignments and projects to apply learned skills
Group discussions and peer learning
Guest lectures from industry professionals
Portfolio development for showcasing work
Assessments and evaluations of 3D modeling projects
Importance for Learners in Career Growth and Self-Employment:
This 3-month course is highly valuable for Indian learners as it equips them with practical skills in 3D modeling and animation, which are in demand in various industries, including engineering, architecture, and entertainment. Graduates can pursue self-employment as freelance 3D artists, work in design studios, or start their own animation businesses. Given the increasing use of 3D visualization in India, this course offers significant opportunities for self-employment and career advancement.
Note: The course contents can be modified based on specific learner requirements or location preferences. Additional topics or modules can be added to cater to specialized areas of 3D modeling and animation.
Course Title: 3D S MAX
( Skill Development )
Course Duration: 3 Months (Part-Time)
Course Objectives:
To introduce students to the world of 3D modeling and animation using 3ds Max.
To provide hands-on experience in utilizing 3ds Max for various engineering applications.
To familiarize students with the software interface and essential tools.
To develop practical skills in 3D modeling, texturing, and rendering.
To prepare students for self-employment opportunities as 3D artists or animators.
To enhance career prospects in the field of computer graphics and animation.
Course Overview:
Module 1: Introduction to 3ds Max (2 weeks)
Overview of 3ds Max
Uses in various engineering sectors
Features in the software interface
Navigation and configuration
Module 2: Animation and Unit Setup (2 weeks)
Animation options: Timeline and Time Slider
Unit setup for precision modeling
Application of tools in the main toolbar
Module 3: Interface and Navigation (2 weeks)
Software interface elements
Navigation panel, tab panel, media panel
Grid and snap setup
Advanced tools from the main toolbar
Module 4: Command Panel and Basic Modeling (4 weeks)
Interface for command panel
Create, Modify, Hierarchy, Object categories
Tools for modeling: Array, Mirror, and more
Modeling of basic objects and interior elements
Module 5: Extended Primitives and Grouping (2 weeks)
Extended primitives for complex shapes
Grouping objects for efficient editing
Understanding the PQR axis and coordinates
Module 6: Material Editor and Rendering (4 weeks)
Material creation and application
Texture mapping and UVW Unwrap
Lighting and camera setup
Rendering options and settings
Module 7: Advanced Modeling (4 weeks)
Advanced modeling techniques
Creating detailed 3D objects
Interior modeling: furniture, fixtures, and more
Course Teaching Methodology:
Hands-on practical sessions using 3ds Max software
Step-by-step demonstrations of 3D modeling and animation techniques
Assignments and projects to apply learned skills
Group discussions and peer learning
Guest lectures from industry professionals
Portfolio development for showcasing work
Assessments and evaluations of 3D modeling projects
Importance for Learners in Career Growth and Self-Employment:
This 3-month course is highly valuable for Indian learners as it equips them with practical skills in 3D modeling and animation, which are in demand in various industries, including engineering, architecture, and entertainment. Graduates can pursue self-employment as freelance 3D artists, work in design studios, or start their own animation businesses. Given the increasing use of 3D visualization in India, this course offers significant opportunities for self-employment and career advancement.
Note: The course contents can be modified based on specific learner requirements or location preferences. Additional topics or modules can be added to cater to specialized areas of 3D modeling and animation.