Course Title: Computer Graphics Skill Development Course
Course Duration: 3 Months
Course Objective:
The objective of the course is to provide students with a comprehensive understanding of computer graphics and its applications. Students will learn the fundamentals of graphics systems, two-dimensional graphics, three-dimensional graphics, transformation and viewing, illumination, and color models. They will also gain knowledge of animation graphics and computer graphics realism.
Course Overview:
Overview of Graphics Systems
Two-Dimensional Graphics
Three-Dimensional Graphics
Transformation and Viewing
Illumination and Colour Models
Animations and Realism
Course Methodology:
The course will be taught through a combination of lectures, demonstrations, and practical exercises. Students will have access to industry-standard software and hardware, allowing them to develop practical skills and experience working with computer graphics tools.
Importance for learners in Career Growth and Self-Employment:
Computer graphics is a rapidly growing field, with demand for skilled professionals in industries such as film, gaming, advertising, and design. By gaining skills in computer graphics, students can increase their employability and open up new career opportunities. Additionally, the skills learned in the course can be applied to self-employment and entrepreneurial ventures.
Course Contents:
Overview of Graphics Systems
Video Display Devices
Raster Scan Systems
Random Scan Systems
Graphics Monitors and Workstations
Input Devices
Hard Copy Devices
Graphics Software
Output Primitives
Points and Lines
Line Drawing Algorithms
Loading the Frame Buffer
Line Function
Circle and Ellipse Generating Algorithms
Pixel Addressing and Object Geometry
Filled Area Primitives
Two-Dimensional Graphics
Two-Dimensional Geometric Transformations
Matrix Representations and Homogeneous Coordinates
Composite Transformations
Two-Dimensional Viewing
Viewing Pipeline
Viewing Coordinate Reference Frame
Window-to-View Port Coordinate Transformation
Two-Dimensional Viewing Functions
Clipping Operations
Point, Line, and Polygon Clipping Algorithms
Three-Dimensional Graphics
Three-Dimensional Concepts
Three-Dimensional Object Representations
Polygon Surfaces
Polygon Tables
Plane Equations
Polygon Meshes
Curved Lines and Surfaces
Quadratic Surfaces
Blobby Objects
Spline Representations
Bezier Curves and Surfaces
B-Spline Curves and Surfaces
Transformation and Viewing
Three-Dimensional Geometric and Modeling Transformations
Properties of Light Standard Primaries and Chromaticity Diagram
Intuitive Colour Concepts
RGB Colour Model
YIQ Colour Model
CMY Colour Model
HSV Colour Model
HLS Colour Model
Colour Selection
Animations and Realism
Animation Graphics: Design of Animation Sequences
Animation Function
Raster Animation
Key Frame Systems
Motion Specification
Morphing
Tweening
Computer Graphics Realism: Tiling the Plane
Recursively Defined Curves
Koch Curves
C Curves
Dragons
Space Filling Curves
Fractals
Grammar-Based Models
Fractals
Turtle Graphics
Ray Tracing
Note:
The contents of the course can be modified based on the requirements of the learners or location.
Assessment Method:
Assessment will be carried
Course Title: Computer Graphics Skill Development Course
Course Duration: 3 Months
Course Objective:
The objective of the course is to provide students with a comprehensive understanding of computer graphics and its applications. Students will learn the fundamentals of graphics systems, two-dimensional graphics, three-dimensional graphics, transformation and viewing, illumination, and color models. They will also gain knowledge of animation graphics and computer graphics realism.
Course Overview:
Overview of Graphics Systems
Two-Dimensional Graphics
Three-Dimensional Graphics
Transformation and Viewing
Illumination and Colour Models
Animations and Realism
Course Methodology:
The course will be taught through a combination of lectures, demonstrations, and practical exercises. Students will have access to industry-standard software and hardware, allowing them to develop practical skills and experience working with computer graphics tools.
Importance for learners in Career Growth and Self-Employment:
Computer graphics is a rapidly growing field, with demand for skilled professionals in industries such as film, gaming, advertising, and design. By gaining skills in computer graphics, students can increase their employability and open up new career opportunities. Additionally, the skills learned in the course can be applied to self-employment and entrepreneurial ventures.
Course Contents:
Overview of Graphics Systems
Video Display Devices
Raster Scan Systems
Random Scan Systems
Graphics Monitors and Workstations
Input Devices
Hard Copy Devices
Graphics Software
Output Primitives
Points and Lines
Line Drawing Algorithms
Loading the Frame Buffer
Line Function
Circle and Ellipse Generating Algorithms
Pixel Addressing and Object Geometry
Filled Area Primitives
Two-Dimensional Graphics
Two-Dimensional Geometric Transformations
Matrix Representations and Homogeneous Coordinates
Composite Transformations
Two-Dimensional Viewing
Viewing Pipeline
Viewing Coordinate Reference Frame
Window-to-View Port Coordinate Transformation
Two-Dimensional Viewing Functions
Clipping Operations
Point, Line, and Polygon Clipping Algorithms
Three-Dimensional Graphics
Three-Dimensional Concepts
Three-Dimensional Object Representations
Polygon Surfaces
Polygon Tables
Plane Equations
Polygon Meshes
Curved Lines and Surfaces
Quadratic Surfaces
Blobby Objects
Spline Representations
Bezier Curves and Surfaces
B-Spline Curves and Surfaces
Transformation and Viewing
Three-Dimensional Geometric and Modeling Transformations